Hold, release, sweep

Tempo Shooting, also called Tempo Lock, holds the right stick in its down phase while you hold the shot-button input. Releasing the button triggers the configured upward sweep.

This changes what the button does. You are choosing the release moment, while ERA produces the rhythm-stick movement associated with that release.

How is it different from AutoGreen?

AutoGreen / OneTap begins the saved hold-and-sweep sequence with one assigned stick-click. Tempo Shooting waits for you to release the held input. Pick the mode based on whether you want to start a complete saved sequence or decide when its upward sweep begins.

What should you check in your profile?

Confirm Tempo Shooting is the active shot-button path. Button Shooting and Tempo Shooting cannot both own that input; enabling one disables the other.

Normal OneTap and Tempo Lock share Rhythm Time in the documented release. Read the settings for your installed build before changing a value, and save the profile before flashing the intended slot.

Make the first test repeatable

Use the same jumper and game conditions. Watch the controller input, the release and the shot feedback together. Change one supported setting at a time instead of changing the mode, timing and animation at once.

If you want ERA to perform the saved shot-button hold and release, rather than translating your release into a right-stick sweep, start with Button Shooting.

Read the installation and first-session checklist.

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About this guide

Written by Ozark about ERA. Feature descriptions follow the ERA product information, setup guide and release notes. Match instructions to your installed build.